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The Ghosts is one of the hardest missions in the Witch Queen campaign for Destiny 2. Guardians will need to fight the third and final type of Lightbearer, destroy an army of Scorn, and defeat a Baron to finish this mission. It's a serious challenge on Legendary and a test of patience on Master.

Related: Destiny 2 The Witch Queen: The Investigation Legendary Mission Walkthrough

Fortunately, there are a few strategies and cheese tactics to make this mission easier. In this walkthrough, we'll cover the modifiers and enemies you can expect, recommend loadouts to accommodate this mission's encounters, and give a thorough breakdown of each encounter. Bring a good Void weapon, and get ready to test your patience against one of the toughest bosses this campaign has to offer.

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Locate Savathun's Secrets

You'll spawn just outside a heavily-fortified cave. Make your way towards the cave, sticking to cover on your way down. Beyond the traditional Acolyte fodder enemies, you'll have to kill a Lucent Lightbearer and Shrieker to proceed. Kill the Shrieker first, then work on the Acolytes while keeping your distance from the Light-wielding Hive. This Lightbearer is a Wizard, utilizing the Stormtrance Super, Lightning Grenades, and Healing Rifts.

When dealing with the Wizard, you'll want to either suppress them or quickly burst them down with your Heavy weapon. If the Wizard pops their Super, immediately find cover; do not fight them. Despite having a short-range Super, Lucent Wizards won't chase you. Kill the Wizard, crush their Ghost, then proceed further into the cave.

Most rooms will contain orange puss sacks that can be shot at, illuminating the area. If you enter a dimly lit room, shoot any orange sacks on the wall. They also blind nearby enemies when destroyed.

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Related: Destiny 2: Every Void Fragment, Ranked From Worst To Best

Temple Of The Wrathful Encounter

Encounter Breakdown
Objective Defeat the Lucent Acolytes and Scorn inside the Temple of the Wrathful.
Notable Enemies Lightbearer (Acolyte/Hunter), Scorn Abominations, Scorn Chieftains
Shields Legendary: Arc, Void
Master: Arc, Void
Champions (Master Only) Overload and Unstoppable

Right after you rally the nearby encounter flag, kill the Scorn enemies to your left. One of them will be a Chieftain with a Void shield. Kill this enemy as soon as you can, as their totems can make nearby Scorn invincible. With those enemies dealt with, a Lucent Lightbearer will spawn to the left or right of a nearby Hive pillar. This Lightbearer is an Acolyte that shares the Hunter's Middle Tree Gunslinger kit. They can dodge, throw Swarm Grenades, and their Super allows them to cast Blade Barrage every time they dodge. The Lightbearer is incredibly dangerous and should be killed as soon as possible. If it pops its Super, find cover immediately.

If you're fast enough, you should be able to kill the first Lightbearer right as it spawns. However, beware of the second Lightbearer at the back of the room, supported by a small group of Knights and Acolytes. Pushing these enemies is tough on Legendary and suicide on Master, so take your time here. Throw grenades their way, use your Heavy or Super, and pick at their HP from a safe distance. Unlike the Lightbearing Wizard, the Hunter variants can't recover their HP.

Once you've killed both Lightbearers, a swarm of Scorn will spawn directly across from you. On Master, this wave contains an Overload Chieftain and Unstoppable Abomination. The Legendary version only has the standard Chieftain and Abomination. You'll want to deal with the Chieftain first, stunning the Abomination beforehand. A few melee Scorn will push towards you, but they're fairly weak. Once you've killed the Scorn, you'll be able to push further into the depths of Savathun's Throne World.

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Locate Sagira

The last encounter will lead you into a dimly-lit cavern. Like before, shoot the orange puss sacks lining the walls to light the area. You'll want to slowly make your way down. At the bottom are two Scorn snipers. They're currently bugged and can easily one-shot you. Until they get patched next season, consider using a long-range weapon or an ability to kill them from safety. Not even Sniper or Void Damage Resistance can save you here. When they're dealt with, follow the path outside.

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Scorn Walker Encounter

Encounter Breakdown
Objective Destroy the Scorn Walker and accompanying enemies.
Notable Enemies Scorn Walker, Scorn Chieftains
Shields Legendary: Arc, Void
Master: Arc, Void
Champions (Master Only) Overload

While there isn't a rally flag for this section, it might as well be an encounter. You'll have to destroy a Scorn Walker and small Scorn army to proceed. This walker is a powerhouse, capable of launching a swarm of projectiles your way that can kill you on Master difficulty. Don't push up; stick to the rock just beyond the Scorn Pikes. If you try to move further up, you'll quickly die.

Use your small bit of cover to peak shoot the Scorn and walker in the area, focusing on the adds first. On Master difficulty, you'll find an Overload Chieftain at the very back, but you can safely ignore them until the tank is destroyed. Legendary only has a default Chieftain. Work on killing as many adds as possible before dealing with the walker.

Anti-Barrier weapons can pierce the Scorn Walker's shield.

The Scorn Walker works the same as its Fallen counterpart. Shoot one of its six legs until it breaks, at which point it'll expose its weak point near the front. When the walker is on the last third of its total HP, an additional wave of Scorn will spawn. There aren't any Champions or tough enemies in this wave, so take your time. Clear the adds, break another leg, and finish off the walker. For those on Master, now is a great opportunity to deal with the Overload Champion. Make your way inside the building when ready.

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Related: Destiny 2 The Witch Queen: The Arrival Legendary Mission Walkthrough

Find Sagira (Continued)

Inside the building is yet another group of Scorn enemies, the Master variant containing an Overload Chieftain. Arguably more dangerous are the Scorn snipers in this room. Kill them as soon as you're able, or they'll easily one-shot you and end your flawless run. Take care of the Chieftain once the adds are dealt with. Destroy the floating crystal once the Chieftain is slain, then follow the waypoint on your HUD to ascend the fortress ruins.

At the top is a small arena that's guarded by even more Scorn. A well at the center of the arena is blocked by Hive magic and must be dissipated by breaking two crystals—one on each side. As with the previous door, a Chieftain is guarding each one, so have your Heavy ready. The Master variant replaces the Chieftains with Overload Chieftains, and an Unstoppable Abomination is also present.

Before you enter, try to pick off the Scorn snipers from a distance with your Bow or any long-range weapons. When ready, drop down and immediately head to your left. You'll need to deal with an Abomination and Chieftain here, so use your Super. If you can't kill them fast enough, you'll need to retreat and find cover. When you've cleared one side, more adds will spawn. A grenade will make short work of them. Kill the second Chieftain, break the crystals, then drop into the well.

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Lower The Scorn Baron's Shield

Encounter Breakdown
Objective Lower the Baron's shield.
Notable Enemies Hangman Baron, Chieftains, Screebs
Shields Legendary: Arc, Solar, Void
Master: Void
Champions (Master Only) Overload

It appears that the Hangman Baron has been resurrected somehow. You aren't able to damage the boss, but there are Hive crystals around the arena you can break to lower its shield. Around the arena are strange Hive runes, similar to the Pit of Heresy dungeon. Your goal is to enter each room, kill a Chieftain, then break a crystal. There are three rooms in total you'll need to clear, each containing a Chieftain and multiple adds. On Master, these Chieftains are Overload Chieftains, so have your Anti-Overload weapon ready.

The only noteworthy thing about these rooms is the sheer number of enemies in them. One rune has Screebs that will charge you, so it's best to keep your distance. There's one section of the arena with no symbols at all; do not enter this room. Four Shriekers are inside and will kill you in less than a second. Destroy all three crystals, then return to the Baron. It'll teleport away to the floor under you. Drop down and follow the path when you're ready.

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Defeat Brutiks, Lightbane

Encounter Breakdown
Objective Defeat the Scorn Baron by destroying nearby crystals.
Notable Enemies Baron, Chieftains
Shields Legendary: Arc, Solar, Void
Master: Arc, Void
Champions (Master Only) Overload

This encounter is all about patience. Right as you drop down, the Baron will spawn alongside a Chieftain. You must kill the Chieftain to drop the shield of a nearby crystal. Destroy the crystal, and you can DPS the boss. Brutiks deals immense melee damage, so keep your distance. If he ever closes the gap, immediately run away. Linear Fusion Rifles and Rocket Launchers work great for quickly damaging him.

You can cheese the DPS phase by standing atop orange sacks scattered across the arena. Stand on one, deal some damage, then reposition to another sack. Repeat until you've phased the boss.

Once you've removed a third of his total HP, he'll become immune again. Like the last encounter, you'll need to destroy three crystals scattered across the arena to make the boss vulnerable to damage. Look for the floating Hive runes to find which rooms you need to clear. Each crystal is guarded by a Scorn Chieftain major, upgraded to an Overload Chieftain on Master difficulty. The Chieftain is always at the backend of the room. Prep your Overload counter whenever you enter a room, and clear the adds as fast as you can. Break all three crystals, DPS the boss, and repeat one more time. Once the Baron is slain, the mission will end.

As for killing the boss:

  • Never let the boss get into melee range. Run into side rooms or use the orange sacks to avoid getting hit by his attacks.
  • When the boss spins its thurible, it's about to create a wall of fire. This is a great time to damage the boss while it's recovering.
  • (Master) Finish the Overload Champions to spawn Heavy ammo for the DPS phase. This requires the Lucent Finisher mod.

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Next: Destiny 2: The Witch Queen Complete Guide And Walkthrough