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Two Point Campus is a management sim that puts you in charge of creating and running a university campus. You'll need to decide on the courses, build the facilities, hire the staff, and manage the health and happiness of everyone on site. It's a difficult task but a very rewarding one, especially when this is no ordinary campus.
The game draws on Two Points' sense of humour, and you'll be running classes for clowns, and giving knowledge to knights, amongst other unique class options. With 17 courses, and a large amount of facilities it can be a lot to manage. These guides will help you run the most efficient campus possible.
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Campus Management Basics
This first collection of guides will help you manage the basics of your campus. We'll be looking at the different aspects of your university that you'll need to keep an eye on as well as offering some general tips on running the place.
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Tips And Tricks
These quick tips and tricks offer an overview of the game mechanics, allowing you to gain a solid amount of info quickly. We also take a look at Kudosh, a currency you'll need to earn in order to unlock new facilities.
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Managing Students
These guides will help you get control of your students and keep them in line.
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Managing Your Campus
Your campus requires as much attention as your students do and there are different things you'll need to monitor. These guides walk you through the different aspects of the campus that need your input.
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Campus Courses and Clubs
Courses and clubs are essential to campus living, they provide the two pillars of the experience, education and enrichment. Courses will attract (mostly) fee paying students, who come to learn more about the unique range of subjects on offer. Clubs compliment these by adding entertainment as well as unique benefits that can help students, and the campus, succeed.
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Two Point Courses
Courses are the cornerstone of your campus and there are 17 options currently. These range from more regular sounding courses like Scientography and General Knowledge, to more unique courses including Knight School and Dark Art. These guides will walk you through the requirements for each one, as well as the students you'll attract.
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Two Point Clubs
Clubs are just as important to students as courses are and offer mood boosts as well as other unique bonuses. You'll need an assistant to oversee a club, and special items will be required. Here's what you can expect from each club.
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